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Costruisci la robotica educativa con OZOBOT BIT

Build educational robotics with OZOBOT BIT

12 September 2022
Costruisci la robotica educativa con OZOBOT BIT

Once programming was a specialized activity, the domain of a few computer experts. Today, the vast majority of programming activities take place through the assembly of components in highly interactive visual contexts and is an activity that is carried out, at various levels, by everyone. For this reason, culture, art, creativity, hypothetical reasoning, innovation, invention become a priority objective of educational systems. The only difference between a computer program and a robot is that the latter, in its essence, is an interactive system.

Women&Tech Association of Women and Technologies, always committed to enhancing the professions of the future with specific reference to boys, young people, and women, within the framework of the first International Robotics Festival ( presents ROBOTLAB, coding and robot workshops, an integral part of the FutureCamp Europe project: New Jobs for the Future.

200 students participated with great success in the first editions of #Robotlab ( Cubetto and WeDo ) during the initiative of the Municipality of Milan #STEMinTheCity in April 2017.

Ozobot Bit

It is a robot capable of moving and reacting on physical and digital surfaces, following colored paths. Just 2.5 cm tall, the bot can recognize over 1,000 commands.

It is programmed with OzoBlockly, an environment for the so-called block programming (or visual programming) - with increasing levels of difficulty - very similar to Scratch. The goal of this tiny educational robot is to combine technology and imagination, technical precision and creativity.

A smart "game", to develop rich and analytical thinking. A tool to turn primary school children into active producers of technology, innovation, and knowledge. Inventors, not mere passive users of digital technology.

The ROBOTLAB workshops are made possible thanks to the collaboration and support of the Italian Robotic Surgery Association, CampuStore, Lenovo Education, 3M. The labs are curated by Stefano Errico, Third Culture.

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